﻿1857.1.1 = {
	capital = 949

	oob = "HLS_1857"

	set_convoys = 10

	set_research_slots = 2
	
	set_country_flag = is_junior_personal_union_member
	
	### Economy
    add_ideas = generic_unemployment_idea
    set_variable = { unemployment_value_modifier = 0.1 }
    set_variable = { current_unemployment = 0.05 }
    clamp_variable = {
        var = current_unemployment
        min = 0
        max = 1
    }
    update_unemployment_modifier = yes
    add_to_variable = { money = 1.5 }
	set_variable = { current_loans_sum = 4 }

	add_ideas = {
		#POLITICAL LIBERTIES
		privileged_education
		free_press
		foa_non_socialist
		pp_underground_parties
		tu_non_political
		no_elections
		
		#INDIVIDUAL LIBERTIES
		border_control
		limited_equality
		absolutism
		volunteer_only
		state_religion
		high_judge_courtroom

		#ECONOMIC POLICY
		mixed_economy
		limited_exports
		taxation_level_2
		civilian_economy
		cl_legal
		agrarian
		
		#INTERNAL BUDGET
		social_spending_level_1
		law_spending_level_2
		road_spending_level_1
		navy_spending_level_3
		army_spending_level_2
		research_spending_level_1
		
		#NATIONAL SPIRITS
		DEN_Frederick_VII
		victorian_era
		doctrine_napoleonic_army_1
		GEC_idea_german_confederation_minor_power
		DEN_idea_london_protocol
		HLS_idea_profits_from_altona_2
	}
	
	# Diplo/Politics
	
	DEN = {
		set_autonomy = {
			target = HLS
			autonomous_state = autonomy_personal_union_3
			freedom_level = 0.4
		}
	}
	
	give_military_access = HAM	#Very Strong Economic Ties and Dependencies
	give_military_access = SCH	#Belonging together

	set_politics = {
		ruling_party = autocracy
	}

	set_popularities = {
		anarchism = 0
		ideology_social_liberalism = 0
		ideology_radical_socialism = 0
		social_egalitarianism = 0
		centrism = 0
		traditional_conservatism = 0
		radical_democracy = 0
		chauvinist_populism = 0
		autocracy = 100
		fundamentalism = 0
	}

	set_technology = {
		###Tribal
		tribal_carrier_birds = 1
		tribal_electrical_theory = 1
		tribal_steel_tools = 1
		tribal_tatics = 1
		tribal_gunpowder = 1
		tribal_riding = 1
		tribal_steam_experiments = 1
		tribal_forging = 1
		tribal_artisan = 1
		tribal_chemistry = 1
		tribal_guilds_trade = 1
		tribal_crop_planting = 1
		tribal_irrigation = 1
		tribal_crop_rotation = 1
		tribal_salted_smoked_goods = 1
		tribal_leching = 1
		start_build_tech = 1
		
		###Army
		#Weapons & Equipment
		traditional_mixed_arms = 1 #Pike and Shot
		infantry_weapons = 1 #Gewehr 1801
		tech_infantry_flintlock_pistol = 1 #Flintlock Pistols
		tech_infantry_practical_rifling = 1 #Practical Rifling
		tech_infantry_infantry_swords = 1 #Infantry Swords
		socket_bayonet = 1 #Socket Bayonet
		#Uniforms
		tech_infantry_napoleonic_uniform = 1 #Napoleonic Uniform
		vic_army_cloth = 1 #Victorian Uniform
		civil_army_cloth = 1 #1850 Uniform
		#Cavalry
		basic_cavalry = 1 #Horse and Tack
		horse_transport = 1 #Transport Horses
		horse_artillery = 1 #Horse Limber
		mounted_infantry = 1 #Mounted Infantry
		
		###Army Support
		tech_support = 1 #Victorian Support Equipment
		
		###Military Vehicles
		basic_train = 1 #Simple Steam Train
		
		###Artillery
		gw_artillery = 1 #Bore Gun
		early_howitzer = 1 #Howitzer
		
		###Naval
		#Gunboats
		tech_naval_early_gunboat = 1 #Early Gunboat
		tech_naval_1850_gunboat = 1 #1850 Gunboat
		#Corvettes and Destroyers
		tech_naval_corvette = 1 #Early Corvette
		tech_naval_mtg_1857_corvette_hull = 1 #1857 Corvette
		#Mainline Ships
		tech_naval_early_frigate = 1 #Early Frigate
		tech_naval_1850_frigate = 1 #1850 Frigate
		#Heavy Ships
		tech_naval_lineship = 1 #Early Lineship
		tech_naval_mtg_hardwood_capital_ship_hulls = 1 #Hardwood Capital Ship Hulls
		#Armament
		tech_naval_mtg_24_pounder_battery = 1 #24-Pounder Battery
		tech_naval_mtg_32_pounder_battery = 1 #32-Pounder Battery
		#Propulsion
		tech_naval_mtg_sails = 1 #Sails
		tech_naval_mtg_paddle_wheels = 1 #Paddle Wheels
		tech_naval_mtg_steam_driven_single_screw_propeller = 1 #Steam Driven Single-Screw Propeller
		#Fire Control
		tech_naval_mtg_crows_nest = 1 #Crows Nest
		#Repair Crews
		tech_naval_mtg_repair_crews = 1 #Repair Crews
		#Transport Ships
		tech_naval_capital_ship_naval_transportation = 1 #Capital Ship Naval Transportation
		
		###Flight Technology
		
		###Mechanical Engineering
		#Railroad
		mass_transit_early = 1	#Early Mass Transit
		tech_humanities_roadworks = 1 #Roadworks
		iron_railways = 1 #Wrought Iron Railways
		#Locomotives
		steam_locomotive = 1 #Steam Locomotive I
		#Engines
		steam_engine = 1 #Atmospheric Steam Engine
		high_speed_steam_engine = 1 #High-Pressure Steam Engine
		#Industrial Production
		manufactories = 1 #Manufactories
		
		###Process Engineering
		#Chemical Process
		inorganic_chemistry = 1 #Inorganic Chemistry
		hot_blast_furnaces = 1 #Hot Blast Furnace
		
		###Biochemistry
		#Chemical Synthesis
		wohler_synthesis = 1 #Wohler Synthesis
		polymer_chemistry = 1 #Polymer Chemistry
		#Food Preservation
		early_medicine = 1 #Early Medicine
		food_preserving_icebox = 1 #Icebox Preservation
		#Agriculture
		early_artificial_fertilizer = 1 #Early Artificial Fertilizer
		pre_industrial_farms = 1 #Pre-Industrial Farms
		
		###Electronics and Instruments
		#Alternating Current
		early_alternators = 1 #Early Alternators
		#Direct Current Battery
		woolrich_electrical_generator = 1 #Woolrich Electrical Generator
		#Telegraph
		electrical_engineering = 1 #Electrical Engineering

		###Socio-Economics & Humanities
		tech_humanities_mercantilism = 1 #Mercantilism
		tech_humanities_capitalism = 1 #Capitalism
		tech_humanities_social_stratification = 1 #Social Stratification
		
		###Aviation
		mongolfiere = 1 #Mongolfiere
		ornithopter = 1 #Ornithopter
		screw_propeller = 1 #Screw Propeller
		
		###Special Projects
	}
	set_grand_doctrine = grand_doctrine_napoleonic_era
	add_doctrine_cost_reduction = {
		cost_reduction = 0.5
		uses = 3
		category = land_doctrine
	}
	
	add_equipment_to_stockpile = { type = infantry_equipment_rifle_0 amount = 100 producer = HLS }
	add_equipment_to_stockpile = { type = uniform_equipment_0 amount = 100 producer = HLS }
	add_equipment_to_stockpile = { type = cavalry_equipment_0 amount = 40 producer = HLS }

	# POLITICAL LEADERS
	
	#Country Leaders
	recruit_character = HLS_frederick_vii

	#Politician and Leaders for later
	recruit_character = HLS_christian_ix
	recruit_character = HLS_friedrich_von_augustenburg
	recruit_character = HLS_provisional_administration
	recruit_character = HLS_franz_joseph_i
	
	#Political Advisors
	recruit_character = HLS_bernhard_ernst_von_bulow
	recruit_character = HLS_johanna_mestorf
}